[ CVE-2026-111152 · Published 15 Oct 2026 ]
Vulnerability in libgme game-music-emu
CVSS 5.5
EPSS <1%No fix listed yet
[ Why it matters ]Priority signals
- Public proof-of-concept exploit exists (CISA SSVC)
[ Description ]Official description
Game Music Emu (libgme) through 0.6.5 contains a heap out-of-bounds read vulnerability in the AY loader get_data function caused by an integer underflow in the track-table bounds check. Attackers can supply a crafted ZXAYEMUL file with an oversized track table to read past the file buffer via gme_track_info or gme_start_track, crashing libgme consumers.
[ Fixes ]Fixes and patches
No fix or interim patch is linked from our sources yet. Check the vendor references below and limit exposure of affected systems until a fix is available.
[ References ]References
- github.com/libgme/game-music-emu
- github.com/libgme/game-music-emu/blob/9e23d10f9fd2a6a2f33b10912dd8dc7153258995/gme/Ay_E…
- github.com/libgme/game-music-emu/commit/ae10a8f05479e3c8f80429e7a59759fed06f8c13
- hackmd.io/@haind-pwn/libgme-ay-track-table-underflow-oob-read
- www.vulncheck.com/advisories/game-music-emu-libgme-through-0.6.5-heap-out-of-bounds-rea…